AI Insights · Timothy · July 2023
Top 5 Shooter Games on Android in Portugal: Q2 2023
Discover the performance trends of the top 5 shooter games on the Android platform in Portugal during Q2 2023, including insights on downloads, revenue, and active user metrics.
During the second quarter of 2023, the top 5 shooter games on the Android platform in Portugal showcased varying performance trends in terms of weekly downloads, revenue, and active users. Here is a detailed look at each game's performance based on data from Sensor Tower.
Free Fire: 7th Anniversary by Garena International I saw fluctuations in its weekly revenue, peaking at approximately $11.8K in mid-April and ending the quarter with around $10.5K. Weekly downloads experienced ups and downs, starting at 3.3K in late March and closing the quarter at 2.4K. The game’s active user base showed a varied trend, starting with 298.4K users in late March, dipping to 181.5K in early May, and recovering to 227.2K by the end of June.
Farlight 84 from FARLIGHT demonstrated a significant increase in weekly downloads, starting at 344 in late March and peaking at 3.8K by the end of May. Revenue trends also showed growth, reaching up to $960 in late May. Active users increased from 582 in late March to a high of 5.1K by the end of May, before settling at 2.8K by the end of June.
Village City Life Building by RabbitStudio, despite having no revenue data, showed consistent weekly download numbers, starting at 1.7K in early April and maintaining around 1.6K to 1.9K through June. Active user metrics mirrored this stability, beginning with 1.5K users in early April and ending at 2.5K by the end of June.
Undawn from Level Infinite had a strong launch in June with weekly downloads starting at 10K and ending at 2.5K. Weekly revenue started at $236 and peaked at $731 in mid-June. Active users started at 7.1K in mid-June, peaked at 11.4K, and settled at 8.8K by the end of the month.
Finally, Standoff 2 by AXLEBOLT LTD showed steady performance, with weekly downloads increasing significantly from 404 in late March to 3.5K by the end of June. Revenue remained stable, peaking at $1.8K in early April. Active users also showed a positive trend, increasing from 12.6K in late March to 14.5K by the end of June.
For more detailed insights and data on the performance of these games, visit Sensor Tower.